![]() ![]() * All Saints General Hospital, Market, Los Santos * County General Hospital, Jefferson, Los Santos * West Haven Community Healthcare Center, Little Havana Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories * Hope Medical College, Pike Creek, Shoreside Vale * Carson General Hospital, Rockford, Staunton Island * Sweeney General Hospital, Portland View, Portland Island Grand Theft Auto III, Grand Theft Auto Advance and Grand Theft Auto: Liberty City Stories Usually when the player beats level 12 the mission is complete (but can be carried on and replayed later) and a reward is achieved, e.g. With every level comes another patient to deliver, increasing the difficulty. This mission requires the player to find, pick up and deliver patients to the hospital within a time limit, while endeavoring to drive as safely as possible (each bump further injures the passengers). The Paramedic side-mission can be toggled on or off when driving the ambulance in all GTA III-era games. ![]() Although the Ambulance sports a "Brute" badge on the front, it is clearly a modified version of the Declasse Burrito. In Grand Theft Auto IV, the player can dial 911 to summon a Brute Ambulance, from which the player can replenish their health for a price, or steal to regain some, but not all, of their health. The GTA III era Ambulances are based on various generations of the Ford E-Series chassis, mainly the third and fourth generations. In all GTA III Era games, the player receives 20 points of health upon entering an Ambulance. Furthermore, the sound of the siren on each vehicle is distinct. The ambulance chassis appears to be a modified version of that used for the Enforcer, but is shorter, has different markings, and differently colored lights. Handling-wise, the Ambulance is fairly fast for its class and has decent brakes, but is very top heavy and unstable, making it prone to rolling over under rough cornering. Typically if paramedics are killed it creates more police attention than other civilians. If the player decides to go on a killing spree and many pedestrians are killed, an ambulance will arrive and two paramedics will get out and attempt to revive the wounded. Throughout the series the siren sound has varied slightly, as has the design of the vehicle itself. The vehicle is invariably a van or truck-based emergency vehicle featuring red and white lights and sirens and a matching paint scheme. Ambulances are usually found near hospitals and, in Grand Theft Auto III-era games, can be used to start the paramedic sub-mission. The Ambulance is an emergency vehicle that has appeared in every game in the series, except Grand Theft Auto 2, where it is known as the Medicar. ![]()
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